Zimension Docs

Features

World Features

World features define how the game environment behaves, reacts, and presents interactions within the game space.

  • Cutscenes - Create scripted in-game sequences
  • Shooting Mechanics - Built-in support for firing logic and hit detection
  • Sprinting - Enable faster player movement
  • NPC Animations - Support for animated non-player characters
  • User Interface (UI) - Tools for on-screen elements
  • Drag and Drop - Visual placement of world elements
  • Collectables - Objects for progression or rewards
  • Sound - Sound effects playback
  • Events & Interactions - Event-based systems and interactive behavior
  • Collision - Collision detection between objects

Player Features

  • FPP / TPP - First-Person and Third-Person Perspective support
  • Health - Player health system
  • FOV - Adjustable field of view
  • Jump & Sprint - Player movement mechanics

Customizable Features

  • Color - Change object colors
  • Video & Image - Assign media content
  • Opacity, Width, Height - Control transparency and dimensions

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