Zimension Docs

Spawning

Spawning (Show / Hide)

Control when items appear or disappear in the project using events.

Current item Spawning show and hide settings
The focused Spawning section uses Appear On and Disappear On events.

Appear on Event

  • Select an event that causes the item to appear
  • Item is hidden by default until the event triggers

Disappear on Event

  • Select an event that causes the item to disappear
  • Used for dynamic projects where items are removed

Use Cases

  • Spawn enemies when player enters an area
  • Hide items after collection
  • Show/hide UI elements or objects based on game state

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