CtrlK
Damage System
Damage System
Make items damageable with health, hit detection, and death events.

Enable Damage
- Toggle to enable the damage system for this item
Health Power
- Maximum health value of the item
- Item is destroyed when health reaches zero
Impact Type
- Define what type of damage this item takes
- Used for different weapon effectiveness
Damage Events
- On Hit - Triggered when the item takes damage
- On Destroy - Triggered when health reaches zero
- Reduce Health On / Increase Health On - Changes health when the selected event fires
