CtrlK
Damage System
Damage System
Make items damageable with health, hit detection, and death events.
Enable Damage
- Toggle to enable the damage system for this item
Health Power
- Maximum health value of the item
- Item is destroyed when health reaches zero
Impact Type
- Define what type of damage this item takes
- Used for different weapon effectiveness
Show Health Bar
- Display a visual health bar above the item
- Useful for enemies and destructible objects
Damage Events
- On Hit Event - Triggered when item takes damage
- On Die Event - Triggered when health reaches zero
