CtrlK
Weapon System
Weapon System
Turn any item into a weapon with full combat functionality.
Weapon Type
- Gun - Ranged weapon with projectiles
- More types may be available
Weapon Class
- Pistol - Handgun type
- Determines handling and behavior
Weapon Properties
- Fire Point Adjustment - Where projectiles spawn
- Damage - Damage dealt per hit
- Fire Rate - Shots per second
- Range - Maximum effective distance
- Capacity - Ammo per magazine
- Reload Time - Time to reload
- Accuracy - Precision of shots
- Trail Color - Projectile visual trail
Best Practices
- Balance damage with fire rate for fair gameplay
- Adjust fire point to match weapon model
- Use trail color to match weapon theme
